Post Index

Emergence

A quick three-part series about a design concept that has potential to remove the treadmill of needing to make content faster than players can be bored of it, an impossible task.

The majority of what I’ve written is on Guild Wars 2. To help with finding the gamut of topics, here’s a quick index of all posts I’ve done:

Overall

Developer Communication

The Economy

PvE

General

Open World

 Dungeons

Fractals

Living Story

World vs. World

Structured PvP

Professions

Ranger

Necromancer

Pre-Announcement Heart of Thorns Speculation

Each of these posts date from before or right after it was announced exactly what Heart of Thorns was. Some of it is correct, some of it is not.

Post-Announcement Heart of Thorns Speculation

These posts either speculate on the nature of a system without an in-depth mention by ArenaNet, or bring up things that could use fixing prior to being released.

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Sometimes what you love just needs some TLC

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